How many people can say they’ve been involved with 3 different businesses that have been featured on TechCrunch? First Jobby coverage (featured a second time when Jobster bought us), then Jobster coverage, and now RescueTime coverage!
RescueTime is the little side project I’ve been working on with my friends Robby and Joe. It was an idea that Joe and I started chatting about almost a year ago and we’ve been dabbling in on weekends from time to time since then.
Anyhoo, check out the coverage. It’s not quite same for a project like this, but it’s still pretty gratifying!
Before I got involved with product development a few years ago, my entire career was spent owning and running a small (10-20) person web app consulting firm. Clients (ranging from mom-and-pop operations to Fortune 100 megacorps) would come to me with a problem and I would assemble a team to solve that problem with some sort of web application. 99% of the time, the size of that team was somewhere between 1 and 4 consultants.
When I started a little Web 2.0 company, it seemed natural to keep the team to 2 people, with me doing some design, PR, marketing, and biz related stuff, and Brian doing the assorted geekery required to make a web app go (server and client side coding and a bit o’ sysadmin work).
When our little company got bought by Jobster and we relocated to Seattle, one of the things that truly blew me away was the SIZE of the product development operation at what most Jobsterites felt was a lean operation. There were literally dozens of developers, a few designers, a mess of program managers, and a small army of offshore QA folks. I don’t have the exact count, but I think that somewhere in the neighborhood of 35 people could honestly say, “My job is to build software” at Jobster.
So why the discrepancy? The little teams that I had worked on for most of my life weren’t solving tiny problems. Sure, we had an occasional brochure-ware client, but a big slice of our time was build applications that were pretty darn complex and sophisticated. There are two very legitimate reasons that software teams get big:
Unfortunately, the list of reasons for team bloat goes on and it gets pretty ugly (note: some of these are paraphrased from Parkinson’s Law)
Of course, there is some value in larger teams. And, in my opinion, there is simply HUGE value in growing your team from 1 to 2. Two brains are most certainly more than twice as sharp as one. Beyond a team of two or three, however, I think that the added manpower offers asymptotically diminishing returns. While I truly believe in the Wisdom of Crowds, I think the best way to harness this wisdom in software development is by collecting thoughts and opinions in a one-off kind of way (usability tests, focus groups, consultants and the cheaper alternatives of asking peers, friends and family for their opinions).
Just read a GREAT interview with Seth Godin, who is about to launch a book entitled, “The Dip: a little book that teaches you when to quit (and when to stick)“.
For the record, I don’t think it’s time for Jobster to quit (or for me to quit Jobster). Recently, I’ve been asked to direct the product vision for our subscription recruiting application, which is used by hundreds of customers ranging from the enterprise on down. The application has evolved over a few years and has a wide array of features and initiatives. I’m eager to attack each of these with as little bias as I can to see whether they are providing the value we need ‘em to be. I think there are some features in our subscription app that need a little extra love and there are some that aren’t getting used that probably ought to get removed (with the ultimate goal of increasing our user’s value).
If a VC walked up to me tomorrow and said, “Here’s a pile of money. We need you to do something great in the recruiting space, and you’re going to have to compete with the likes of Monster.com,” I’d see that as a real opportunity. Monster and their ilk are well past the point where they are capable of startup-style innovation, and (more importantly) have a lot of revenue to risk if they shifted directions. And, beyond the competition that’s out there, there is an army of recruiters and small-biz hiring managers who are REALLY frustrated with the solutions that are out there.
While the opportunity is clear, it remains to be seen whether Jobster has the recipe to capitalize on that opportunity (though I’m pretty optimistic about it).
Jobster has some tremendous advantages over a “brand-new” startup. We’ve got a team of talented people already in place, solid infrastructure, and a lot of wisdom about the industry. And we have a pile of customers that are using our tools.
The one disadvantage we have is the same one that Monster and the more established players out there have. We have business model that’s bringing in revenue. We have years of legacy code that we have to deal with. We have tons of features, initiatives, and business processes in play, some of which are really valuable, but ALL of which demand attention and resources.
One of the key things that Jobster (and ALL startups) need to be willing to do is quit. We need to be willing to quit initiatives that aren’t working and quit ideas that no longer make sense. People can be adamant about holding on to their beliefs– Startup teams need to be doggedly agnostic about their beliefs (did you know that Flickr started out as an online game? How’s THAT for quitting).
And, most importantly, we need to be willing to quit ideas in a complete enough way that it frees up resources and eliminates the opportunity cost that Godin talks about.
“Smart quitters understand the idea of opportunity cost. The work you’re doing on project X right now is keeping you from pushing through the Dip on project Y. If you fire your worst clients, if you quit your deadest tactics, if you stop working with the people who return the least, then you free up an astounding number of resources. Direct those resources at a Dip worth conquering and your odds of success go way up.”
Great quote.
In the midst of house hunting in the Seattle area, I somehow have managed to launch a little marketing site for RescueTime (my current side project). It shows a few screenshots, answers a few questions, and allows folks to sign up to hear about it when we launch (via a quick-n-dirty PHP script).
I’d love to hear from folks about their thoughts on the site. Is the messaging clear?
I feel like we web geeks need to be constantly aware of the “curse of knowledge” we have about our own industry and the products we create.
The idea of the “curse of knowledge” as it relates to web geeks is one of the most compelling ideas I heard at SXSW, in a presentation by the authors of “Made to Stick“. I’m going to quote Harley Stagner, who has the distinction of being the #1 google result for the query “tappers and listeners”. Congrats Harley!
They told the story of Elizabeth Newton, who in 1990 earned her Ph. D. with an experiment involving “tappers” and “listeners”. In this experiment the “tappers” received a list of well-known songs that they had to tap out on a table to the “listeners”. The “listener” had to guess the song being “tapped.” Out of 120 songs only 2.5% were guessed correctly. What made this noteworthy was the fact that the “tappers” were also required to guess how often the “listeners” would guess a song correctly. The “tappers” guessed 50% when the reality was 2.5%. Why such a huge margin of error? The “tappers” had what the Heaths referred to as the “Curse of Knowledge.” When they “tapped” a tune it was impossible for them to tap it without hearing it in their head. Their prior knowledge of the song title made it impossible for them to imagine the “listener” having no such knowledge.
That 47.5% discrepency is the best damned illustration of the curse of knowledge that I’ve ever seen.
Sometimes I feel like even the best web UI designers are busily tapping away, confident that the users they are building for are “hearing” the same song that’s in their heads.
Anyhoo, if you get a chance, check out the RescueTime site and tell me what song you’re hearing.
(this post is prompted by 3 things. One, a friend of mine just dramatically shifted strategy on his 2-person startup… for the better. Two, Jobster is dealing with these challenges– and dealing with them reasonably well. Three, I just read some related thoughts on Andy Sack’s blog.)
My advice is this: If you’re going to scrutinize your startup idea, do it early and do it often.
Starting up a company is (as I’ve said before), pretty much laying down a bet on a hypothesis. As many startups learn, their hypothesis might be just plain wrong. Or perhaps their hypothesis isn’t nearly right enough to to justify the time, effort and/or funding that has gone into it.
So it’s time to punt on your idea and go with another one. This is one (if not the only) true advantage that a startup has over larger and better-funded competitors– the flexibility to change strategy and tactics at the drop of a hat.
The thing about shifting your idea in a new direction (whether it’s a big shift or a small one) is that it gets exponentially more difficult to do as your idea and company ages. Here are a few reasons that shifting is hard in a mature company:
-Codebase. Codebases have momentum, and they don’t often go away (or go in a different direction) without a fight. It’s oftentimes a lot easier to build something new than it is to shift a codebase in a new direction, but development teams are often loathe to give away their hard-won coding victories.
-People. People get passionate about ideas. The more people you have and longer you’ve pursued a given idea, the more likely you are to have someone importantly vehemently opposing going in a different direction. In short, any shift generally results in SOMEONE having their feelings hurt.
-Customers/Audience. Just because your product isn’t as world-changing as you need/want it to be doesn’t mean that you don’t have loyal and happy customers. If you’re going to shift direction, what do you do with your customers? How are they going to feel when your focus is (at least partially) shifted in a new direction?
-Investors. Investors and other shareholders know darn well that shifting strategy is ALWAYS expensive, even if it’s a relatively small shift. The more you’ve sunk effort, time, and cash into an idea, the more people will tend advocate for a “stay the course” attitude (even though it’s sunk costs).
-Cruft. Cruft is all the crap that your company accumulates that makes it go slower. It’s a database server that acts up from time to time. It’s a middle manager that schedules lots of meetings that never seem to lead anywhere. It’s slapdash code that a developer whips out and promises himself that he’ll fix down the road. It’s old hardware and old Windows installs that start misbehaving. Every day that passes, a little more cruft gets introduced that gums up the works.
All of these reasons get a heckuva lot more painful as a company gets bigger and older.
At Jobster, we’ve recently shifted our strategy in some new (and amazingly cool) direcions. Our attention is split between a few initiatives (which, in itself, is a challenge). While I think we’re moving forward at a brisk pace, I can’t help but ask myself “What if we started moving in this direction 2 years ago?” I’ve only been with the company for 10 months, but I tend to feel that the only thing keeping us from finding our muse earlier was a dogmatic attachment to the correctness of own ideas. We should have been more critical. We should have asked more questions.
We’re not alone in this.
Andy Sack, one of my favorite bloggers and CEO of Judy’s Book, has recently been blogging about his experience shifting his company from an online user-generated-review site to a local affiliate/shopping site (here’s his first post, here’s a longer and more interesting followup). Andy’s company is also about 3 years old and he seems to be experiencing similar challenges (and a few of the same frustrations) that come out of shifting late-in-the-game.
I’m sure Andy is wondering the same thing with the same 20/20 hindsight that I am.
“What if we’d shifted our strategy in this direction in our first week? Our first month? Heck, our first YEAR?”
About 8 months ago, a software idea hit me that I really wanted to work on. Like all ideas, it was based on a hypothesis. In this case, the hypothesis was “if understanding how you spent your time was braindead easy, you’d be a lot thoughtful about how you spent (and often wasted) your time.”
Unlike a lot of ideas, the feature-set required to test this hypothesis was simple enough that I (with a few friends) could set about to build it without interfering with my day job. So we did (should launch in beta form sometime in May).
One of the concerns as we moved forward was the perception that the executive team at Jobster (my employer) would have. Was I giving up on Jobster? Was I hedging my bets trying to participate in two startups at once? Would I cut-and-run the instant my side project took off? The answer is to these questions was an unqualified “no”, but I wasn’t sure I could count on the rest of the senior management team to feel the same way.
As I started being more aware of these concerns, I began to see that a lot of our heaviest-hittin’ technologists had projects on the side. Phil Bogle, our CTO, is the mastermind behind Beyond411. Morgan Schweers, one of our esteemed coders, has an ebay auction monitoring and sniping tool that has a dedicated following. Mark Swardstrom (though he recently left the company), works on a rails content management system in his off-time.
So, are side projects like these (and mine) a bad thing from an employers perspective? Absolutely not. Here are half a dozen from-the-hip-thoughts:
As web technologies become cheaper and faster to develop in, it’s only natural to see more and more ideas fall into the “we can pull this off in a few long weekends” category. It will be interesting to see how many web geeks dive in… And how their bosses react.
Wow. Two posts in a row that link to Seth Godin. Does that make me a fanboy?
In his post “In praise of a blank page“, Godin is essentially saying, “if it isn’t REALLY good, don’t ship it and refuse to market it.” I’m interested to see if this stirs up a hornet’s nest among the “release early / release often” folks.
We at Jobster tend to subscribe to the release eary / release often methodology. Alan Steele, our resident Duke of Products, often uses the chainsaw metaphor– if an initiative isn’t going to be finished by our target release date, we need to start lopping off features/complexities until it will. This obviously results in shipping a helluva lot of software, but sometimes results in releasing software that isn’t quite ready for prime-time. With an iterative development cycle, this is fine– you can always come back to it in the next 6-week cycle… Though sometimes, if a feature is in the “decent-but-not-great” category, you DON’T come back to it.
At Jobster, we do a pretty decent job of having the discipline to iterate on our previous efforts. But with new initiatives in play, there is always tremendous competition for resources. Inevitably, some code that we promised ourselves that we’d rewrite doesn’t get rewritten. Some UI that we know is a little bit clunky doesn’t get rebuilt… Sometimes, a feature is “good enough for now”.
So which is better? “Release now” or “release something perfect”?
Urm, just read a great blog post by Seth Godin who managed to say the same thing I did in my previous post using only about 5% of the space. I guess that’s why he’s a published author! He writes a nice list of 15 ideas in a post entitled “The Realistic Entrepreneur’s Guide to Venture Capital“. I’ll snip-and-paste my favorite bits:
#3 – Investors want to invest in a project that’s tested. If you can’t make it work in the ’small’, why do you think it’ll work when it’s big?
#15 – The companies that VCs most want to invest in are the companies that don’t need their investment to survive.
To all of you folks out there hunting for VC, what do you think? You might think there are seed-stage investors out there who wouldn’t hold their investments to such high standards, but I’d wager that you’ll get MUCH better valuations if you satisfy these requirements.
I just re-read “Getting Real” over my most recent trip to New Zealand. If you’re not familiar with it (you should be), it’s 37Signal’s manifesto on making simple web software. They are simply fanatical about making software that is as simple as possible.
It’s delightfully amusing when someone counters with the inevitable response of, “Well, that’s just ridiculous. Simple doesn’t work for EVERYTHING. What about Fortune 500 Accounting Software?” Their response (I wish I could find it, but I couldn’t come up the search query to dig it up) is, rougly, “Then you shouldn’t solve that particular software problem. Go solve something else and leave the complex problems to some other schmuck.”
I *love* that.
When starting up a company, you truly have a choice of what problems you want to solve (other people aren’t so lucky). I wholeheartedly endorse the idea of solving simple problems (which allows you to stick to simple solutions).
I’ve recently been attending Seattle Tech Startups meetings, which has exposed me to lots of startups that are in various stages of their existence. With a few exceptions, most of them are looking for seed stage or Series A funding.
As I considered it, it occurred to me that solving a problem whose solution is dependent on outside funding is a choice as well.
Don’t get me wrong. Funding is valuable, and sometimes critical for success.
But starting a company is pretty much laying down a bet to test a theory. Maybe you’re betting that your formula can make a better search engine. Maybe you’re betting that users want to share video online. Maybe you’re betting that jobseekers want a better utility to help them with their job search. or maybe you think that there’s a small (but passionate) group of lifehackers out there who want a time management tool. Regardless of what problem you are solving, you are betting your time and your money that you have some sort of secret sauce that allow you to build a business. Unfortunately, you can seldom test your theory without adding some “fuel” to your new company’s tank (in the form of time and money).
I’m constantly astounded by the people who seek funding before they’ve managed to test their initial theory by building and launching the absolute simplest feature-set that would solve the problem they are hoping to solve. The side effects of going after funding too early seem downright painful:
I totally recognize that building your idea and vetting it with a small userbase (acquired through word-of-mouth or some clever guerrilla marketing) isn’t always easy. I also recognize that bootstrapping can be painful. And, of course there are a lot of ideas that cost a pile of money before you can ever know if they are any good (for example, if I thought I could run a cable tv company better than Comcast, I might need a few dollars to lay down the fiber).
But, the more I hear stories of crappy term sheets and overbearing VCs, the more I feel compelled to limit myself to ideas that are simple (a la 37Signals) and cheap.
[edit: a friend of mine mentioned that his initial response to this post was that cheap ideas weren't defensible. If you can build the idea without significant capital, what's to stop the next guy from doing the same thing? I'd offer two responses to this. First, I'm only saying that it should be cheap to TEST YOUR THEORY. The person who wins in a given space is often the guy who builds the better business. Once you've tested your theory, you'd better be willing to dive in with both feet (and more money, if necessary) to make it happen. Second, just because an idea can be easily duplicated doesn't mean that the business can. Digg was built in a weekend-- exactly how easy would it be to knock them out of their position of relative dominance?]
I’m a huge fan of tagging as a means to organize data. It’s powerful and flexible– and it oftentimes has some pretty exciting social ramifications.
If you aren’t familiar with tagging (and you want to be), you could get up to speed fairly quickly by checking on the wikipedia entry on Folksonomy. If you’re more interested in insight rather than information, you should check out what Josh Porter has to say on the subject (Josh is hands-down one of the most insightful bloggers out there IMHO).
As a guy who built a web 2.0 resume posting doohickey (chock full of taggy goodness), I’ve put a ton of thought into tagging, specifically in the context of UI. So it was with great interest that I attended the SXSW panel entitled, “Tag, You’re It!”. The panelists consisted of a lot of impressive folks– George Oates from Flickr, Heath Row from DoubleClick, Ben Brown from Consumating.com, and Thomas Vander Wal (the guy who evidently coined the term “Folksonomy”).
The panel was interesting but like a lot of SXSW panels, the more you knew about the topic, the less interesting it was… But, I digress.
The most interesting moment (for me) was during the (very short) Q&A session. A person asked the question, “How do you deal with synonymous tags?” It was obvious that this was not an uncommon question– George Oates had a canned answer for that question…. “You don’t,” she said (yes, George is a girl). “It’s perfectly okay and wonderful that 3 people might tag a single data object in three different– but really similar– ways.” There it was, case closed.
The panel was wrapping up, but I wanted to shout, “Hey WAIT A MINUTE. That’s GOT to be wrong!”.
As I reflect on it, it turns out that there are (at least) two types of tagging– one of which is clearly a winner. The other (which is the type we applied at Jobby and currently are dabbling with at Jobster) is doomed to failure unless we get clever about how we pull it off.
Tagging where the Selfish Motivation is Organization
Flickr and Del.icio.us are the tagging poster-children. They are wonderfully simple– they provide a storage repository for big chunks of personal data (photos for Flickr and bookmarks for del.icio.us) and give you a powerful means to organize them. People oftentimes tag in radically different ways. Some people have dozens or hundreds of tags. Others have only a few. As George pointed out, people oftentimes tagged things with very similar tags. One person might tag a resource with “rockstar”, while another might tag it with “rock_star”, and a third might tag it with “rock-star”. This is fine with Flickr and Del.icio.us… With the service they offer, it’s most important to allow users to label their data in the way that makes sense to them.
The core functionality is organization, and the ability to search/browse/find similarly tagged objects is serendipitous. As a Flickr user or del.ico.us user, you really have no huge incentive to have your data be found by anyone else.
Tagging where the Selfish Motivation is Improved Findability
The only panelist whose userbase was largely concerned with findability was Ben Brown, of Consummating.org. Essentially, his site (recently sold to CNET) is a site where geeks come and tag themselves so they can get matched up with other geeks so they can fall in love and make lots of baby geeks, presumably. This is not unlike the tagging model that we used at Jobby (and currently use at Jobster). People labeling themselves to get found by other people.
This is where the tagging concept starts to break down a little bit. All of a sudden, it’s no longer important what tags you’d use to describe yourself– it’s a hell of a lot more important what tags people would use in a search to find someone like yourself. There are a few unfortunate byproducts of a system like this:
So, are you screwed if your service has tagging to enhance the findability of your users? I hope not. Here are a few strategies we’ve used at Jobby and Jobster to keep tags from getting “spammy”:
I’m still waiting to see a site that really manages to nail the tagging/searching experience when the motivation isn’t just for personal organization. I’d love to hear more ideas on how this could be pulled off.
Tony Wright is a startup front-end generalist (currently between gigs). He recently stepped down as founder/CEO of RescueTime, a badass/growing startup backed by YC and True. He blogs about conversion-centric design, SEO, PR, startups, viral marketing, & more.