Adsense is Broken

I love the idea of contextual advertising, and I think Adsense has been a boon to entrepreneurship across the world. But it’s clearly broken. Today we received some nice feedback about RescueTime:

from A RescueTime User
to team@rescuetime.com,
date Feb 9, 2008 1:27 PM
subject RESCUETIME APP FEEDBACK

great site!

put some adsense here and i’ll click it every time i come here!

This is the 3rd such email we’ve received, and given that the concept of PPC advertising is increasingly well understood, is not an uncommon sentiment. Internet software has to be free, right? If so, how can a thankful user reward a company?

I wonder how advertisers feel about this? It’s no wonder that Adsense earnings are sharply dropping.

Google Owns about 13% of my Life

I just posted what I thought was a pretty darn interesting post about Google’s dominance in my life. By my count (and, with RescueTime, my count is pretty damn accurate), 13% of the time I spend in front of my computer is taken up by Google products.

Note that this is COMPUTER time– not just my online time.

Check out the post!

Why I Don’t Like Calling Myself a Designer

This Tuesday, I’m going to get a chance to meet Kevin Hale, who is the designer behind Wufoo and proprietor of ParticleTree. Kevin wrote a blog post last month that I think is one of the better summations of what it means to be a web designer. While I don’t want to dwell on the negative, Kevin has a pretty good description of why I hate to refer to myself as a designer (whether it’s “web designer”, “ui designer”, “interaction designer”, or whatever).

“For most designers, the relationships they care about most is the one they have with the design. They seem to only love the design and more often than not, they tend to love the design too much. These designers focus on their legacy at the expense of the audience. The user can suck it. You can hear it in the way they talk about the design and how they talk about their users. They’re arrogant and defensive.”

“…When I started working on Wufoo, I was definitely a bad designer. I thought I was hot shit and knew all the answers. I saw the user as a wild beast that needed to be tamed. He got in MY way. Use the tool the way I designed it, fool—not the way you think it should work. Thinking back, I remember being angry all of the time.

Another great bit:

On a web application, the design breathes and exhales through customer support. I’m so glad we have Chris on our team. He’s our customer evangelist. Through him, I’ve come to believe that there’s nothing more important than to monitor and man those incoming emails and respond as quickly as possible to every single inquiry, request and comment. It’s the pulse of not only the application, but the business as well. It’s in support requests that Wufoo lets us know when something isn’t working. It’s there that she lets me know when I’ve done something right.”

Give it a read.

New RescueTime Design and Features are up and Live!

Launching a big batch of new stuff is ALWAYS hard. It’s a lot of work and you’re generally making a substantial bet on some of your own instincts.

Since the launch (a few hours ago), feedback has been pouring in. Much of it is positive, but some is negative– which I think is par for the course any time you change a utility someone is used to. If you’re a RescueTime user, please log in and give us your honest/brilliant feedback!

Details of the release are here.

Design’s Place in a Startup

A reader took the time to shoot me an email with a few questions about design and startups… His questions were interesting enough that I thought they might be worth blogging about. So here goes:

Question #1 – What is the priority balance between programming and design/UI?

In my opinion, it totally depends on your startup, and where the core of your innovation lies. Take a hard look at the problem that you’re attempting to solve and why the current solutions to that problem are inadequate. As Paul Graham says, there’s no shortage of things that suck… presumably, you’re setting about to make something suck less.

How? Are you going to make it faster? More fun? More reliable? Cheaper? Sexier? More powerful? More viral? More social? When you’ve got a match between how you propose to innovate and the skills that your founding team has, you’ve got an exciting opportunity.

I should point out that brilliance can (and often does) manifest outside of a person’s core skillset… I think a person with a background in marketing would never conceive of the viral marketing machine that is Feedjit (the person who did is a PERL coder with a background in systems engineering). I don’t think a person with a journalism background would think that Digg or Reddit were such hot ideas. Innovation can (and often does) come from people who aren’t familiar with the “common wisdom” that maybe shouldn’t be so damn common.

But assuming a big part of your innovation revolves around “creating a better user experience for X”, you need someone who can create great UI. And while people who don’t dream in pixels and CSS can have flashes of UI brilliance, there’s no substitute for a great UI guy on your team.

I’m not going to go into detail, but obviously there are about a billion scenarios where coding is AT LEAST as critical as design. I’ll leave that blog post to someone else.

2. Should we have a layout/ UI figured out before programming has begun? (this is actually in retrospect, because we’ve already begun programming)

I’m a big fan of agile/scrum style development and the iterative design that goes along with it. That being said, I think the idea of having a cohesive vision in the form of a visual prototype is a great guide to build off of (just don’t be married to it). Making design shoot-from-the-hip-agile from start to finish can oftentimes result in a bit less focus and a product that looks duct-taped together.

3. If we are planning to have Facebook app/ MySpace widget a la Slide or YouTube, would it be best to focus on destination site, or on the widget side first?

Joe Kraus recently spoke at a YCombinator dinner and espoused the virtues of chasing the trends. I’ve always referred to it as the idea of “finding a parade and then marching in front of it”. I’d want to know more about what you were building, but on the surface I think that jumping on the Facebook bandwagon is worth doing if you think Facebook users will sign up. A lot of things won’t play well on Facebook (you won’t see us building a RescueTime Facebook app any time real soon). That being said, I’m not real bullish on Facebook’s long term future (from a platform perspective). A lot of the top Facebook apps are down as much as 70% from their peak usage.

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