A reader took the time to shoot me an email with a few questions about design and startups… His questions were interesting enough that I thought they might be worth blogging about. So here goes:
Question #1 – What is the priority balance between programming and design/UI?
In my opinion, it totally depends on your startup, and where the core of your innovation lies. Take a hard look at the problem that you’re attempting to solve and why the current solutions to that problem are inadequate. As Paul Graham says, there’s no shortage of things that suck… presumably, you’re setting about to make something suck less.
How? Are you going to make it faster? More fun? More reliable? Cheaper? Sexier? More powerful? More viral? More social? When you’ve got a match between how you propose to innovate and the skills that your founding team has, you’ve got an exciting opportunity.
I should point out that brilliance can (and often does) manifest outside of a person’s core skillset… I think a person with a background in marketing would never conceive of the viral marketing machine that is Feedjit (the person who did is a PERL coder with a background in systems engineering). I don’t think a person with a journalism background would think that Digg or Reddit were such hot ideas. Innovation can (and often does) come from people who aren’t familiar with the “common wisdom” that maybe shouldn’t be so damn common.
But assuming a big part of your innovation revolves around “creating a better user experience for X”, you need someone who can create great UI. And while people who don’t dream in pixels and CSS can have flashes of UI brilliance, there’s no substitute for a great UI guy on your team.
I’m not going to go into detail, but obviously there are about a billion scenarios where coding is AT LEAST as critical as design. I’ll leave that blog post to someone else.
2. Should we have a layout/ UI figured out before programming has begun? (this is actually in retrospect, because we’ve already begun programming)
I’m a big fan of agile/scrum style development and the iterative design that goes along with it. That being said, I think the idea of having a cohesive vision in the form of a visual prototype is a great guide to build off of (just don’t be married to it). Making design shoot-from-the-hip-agile from start to finish can oftentimes result in a bit less focus and a product that looks duct-taped together.
3. If we are planning to have Facebook app/ MySpace widget a la Slide or YouTube, would it be best to focus on destination site, or on the widget side first?
Joe Kraus recently spoke at a YCombinator dinner and espoused the virtues of chasing the trends. I’ve always referred to it as the idea of “finding a parade and then marching in front of it”. I’d want to know more about what you were building, but on the surface I think that jumping on the Facebook bandwagon is worth doing if you think Facebook users will sign up. A lot of things won’t play well on Facebook (you won’t see us building a RescueTime Facebook app any time real soon). That being said, I’m not real bullish on Facebook’s long term future (from a platform perspective). A lot of the top Facebook apps are down as much as 70% from their peak usage.