Freemium Founders: Start Charging for Things Today!

I tend to disagree with 37Signals on a mess of things. Like a lot of successful internet pundits, they deal in absolutes and hyperbole. There’s no middle ground and there’s no “…well, it depends”. That’s just not as linkbaity. It’s probably not as fun, either.

But there’s one place where I wholeheartedly agree with ‘em– if you’re in the Freemium game, start charging for your software. Right now. Yesterday, in fact. Should you put a price tag on just any web service? Absolutely not. Kayak shouldn’t charge to find you a flight and (if the rumors about their success as a leadgen platform are true) Mint shouldn’t charge you to organize your personal finances. But if a big part of your revenue plan involves charging for premium services on top of a free product (freemium), you should start charging as soon as possible. Here’s why:

  1. Price signals value. Where you set your price emotionally sets a value for your product. What that means is that amassing a gigantic pile of enthusiastic free users isn’t going to result in a big pile of paying users when you turn on your premium features (or worse, move some of the features behind the “pay wall”). In fact, it will likely piss off a lot of users who have grown accostomed to getting something for nothing. During the Y Combinator experience, I got a chance to hang out with Joe Kraus (founder of Excite and later Jotspot) and the fellas from Wufoo. Both had horrifying anecdotes about asking a bunch of free beta users to start paying for their software. The conversion rate was awful. When we first turned on our premium offering, we were struck by the same thing. We opened the floodgates for paying customers and found that almost none of our free users made the switch. So even with your pile of zealous free users, you’re starting from square 1 in the premium game– you’ve already convinced your current userbase that the fair price for your product is “free”.

    I mentioned this in the comments but I wanted to promote it up here as well. *”Take a minute and answer this two-part question:*

    “1. Is the percentage of African nations in the United Nations higher or lower than 65? 2. What is the percentage of African nations in the United Nations?

    This was one of the queries that Amos Tversky and Daniel Kahneman posed in their 1974 paper in Science called “Judgment Under Uncertainty: Heuristics and Biases.” It turns out that the answer you provide to the second question is heavily swayed by that first question. The average estimate for question two was above 45 percent. When question one was lowered from 65 percent to 10 percent, the average estimation of question two was dropped to 25 percent. ” Source (pdf)

    Your free beta anchors your perceived value at zero and it’s a bitch to climb out of that hole.

  2. Speaking of Square one… You don’t know nothin’ about square one! Charging people money for software is a whole new set of skills that you quite likely don’t have. What do your paying customers REALLY want? What do you put behind the pay wall versus in front of it? What do you give your free users? What kind of free trial should you offer? Will a referral program work for your business? Does your value proposition resonate most with individuals or businesses? Big biz or small? Can you make adwords work for your business? What works on an adwords landing page? Will a salesperson be valuable for your business? Where do your leads come in? Telesales? Direct Mail? SEO? SEM? Viral/word-of-mouth? The problem with all of these questions is that the answers don’t transfer across markets very well. What might work great for my market/product might perform terribly for yours. The sooner you start investigating this stuff is the sooner you start being smart about your market.
  3. Getting people to sign up for a free service doesn’t mean that you know they’ll spend money on it. There are lots of clever ways you can ascertain whether someone would REALLY buy your product. You can put up fake adwords ads, you can cold call people, you can throw up a permission marketing page and try to get attention for it, you can do a focus group, you can ask some pricing experts, and more. But nothing is a perfect substitute for having a buy button next to a price and seeing if anyone actually clicks on it. And they generally won’t. At first. So start learning!

We’ve been at this for almost two years and I have very few big regrets. But my biggest regret as an entrepreneur is not starting on the path of charging customers sooner. It’s taken us about a year to get pretty good at it, but we’re still learning new stuff about our customers every week (we’re pretty darn grateful to have customers who are generous with feedback).

Some additional fabulous reading on the topic of when to charge can be read on Sean Ellis’ blog here. Sean basically contends that you shouldn’t charge at all until you are certain you have product/market fit. In the comments, someone expressed concern that product/market fit isn’t real until there’s a price attached to it. Here’s Sean’s response:

I agree that price is part of the process of figuring out if you have product/market fit. I’m basically starting with the price of zero. If people aren’t that disappointed to see the product go at zero cost, then we already know that any cost above zero will very likely also result in people not being that disappointed to see the product go. Once enough people consider it a “must have” at zero cost, then the next step is to figure out a price that generates the most revenue for every thousand people that try the product.

This is an interesting thought, but I’m not convinced. I remember hearing that Wufoo and Jotspot both had pretty passionate free/beta users. I could be wrong, but I’d wager that they would’ve had a solid number of folks who would state that they’d be “very disappointed” if they had to give up the product. Nonetheless, they came up pretty empty when asking these users to start paying up. The difference between product/market fit for a free product and product/market fit for a $5 product could be a lot farther than you think. It might be a few iterations or it might be a whole new product.

But where I think Sean is absolutely right (to be fair, I think Sean is brilliant– you should subscribe to his blog!) is that you need enough customers to be able to measure and improve your product. If you can’t acquire/retain 100 paying customers, perhaps you should stick with a free/private beta.

  • Greg C.

    What do you think about the “try it for 30 days free” approach? 37 signals uses this for basecamp along with having a free option (now relegated to the fine print on their pricing plans page). It seems that this would at least entice some users to try it who might otherwise not pay up front?

  • Anonymous

    Spot on post Tony. There’s no strong vote of support a user/person can make than voting with their pocketbook. I think the 37 signals folks would agree with this (they mentioned this at Y combinator’s startup weekend a few months back).

    You highlight a big issue a lot of startup founders fall into- mistaking making a beta product “free” for a longer amount of time in order to use it as marketing. If you don’t set expectations correctly- your doomed to having a crappy conversion rate between free beta users and paying, passionate customers.

    Freemium/sem/twitter aren’t cure-all solution for a go to market strategy, it has to have a strong revenue plan to back it all up. We put together some tips for planning a freemium model on our blog.

    Any way you slice it, getting users to pay has to be the end goal, and nothing succeeds like a well put together plan. Great post!
    -Tim

  • john

    Tony, could you be a bit more concrete? You complain about 37Signals being absolute and so forth, but, really, I think for this discussion to be interesting you need to get down to cases.

    If you could do it over, would you have:

    (1) Started RescueTime with only a free signup, adding paid later (which is what I think you did) . . . and in this case, how many months would you have waited? I.e., how many ACTUAL months did you wait, and now, in retrospect, what would have been optimal? AND WHY?;

    (2) Started RescueTime with both a free and paid option (and, if starting this way, what price point would you have set for the paid option);

    (3) Started RescueTime with a free trial, converting to paid after a month.

    John

  • http://www.rescuetime.com webwright

    I'd love to see those Freemium tips when you post 'em (and would happily
    throw a few into the mix). When I look back at my assumptions on Day 1, I
    feel like we were pretty stupid about the whole thing. When I look back at
    my current self in a year, I'm sure I'll be saying the same thing. Always
    learning, eh?

  • http://www.rescuetime.com webwright

    Hey Greg! I think “trialware” is a tried and true method and it certainly
    sidesteps the issue of “how much do you give your free users?”. With
    trialware, you give 'em the whole featureset. One thing we've had success
    with is a hybrid approach. If you go to our solo signup page, you can go
    “Pro” or go “Lite”. Pro is a 14-day free trial with a credit card required
    as part of the signup (fairly standard SaaS trial procedure). For Lite
    users, we've recently experimented with saying, “Even though you signed up
    for Lite, we're going to give you premium features for free– for 14 days!”.
    This puts everyone on the trialware path whether they like it or not.

  • Recurly

    The day you stop learning is when the trouble _really_ begins ;) Building revenue models isn't an exact science, and at some point, you're going to have to have assumptions. The key thing is to be aware of those assumptions and be able to revisit them as time/conditions change.

    For us for example, our initial pricing assumptions were based on the way the credit card processing industry charged their customers. We thought that because people were “used” to paying for their service this way, they would be comfortable to pay us similarly. Doing user research, we quickly found that this wasn't always the case- thus we changed our model. Looking back, the assumption seemed sound at the time, but after collecting feedback, it's clearly wasn't right for everyone, so we changed it.

    Like you mention in your post, investigation is key to finding the right balance for a model- and its worked great for us so far :)
    Tim

  • http://www.rescuetime.com webwright

    Concrete? Hrm. Good question. Other than a bit of regret, I didn't really
    spell out what I would've done differently, did I?

    Here's what I would have done differently:

    – *Had a public price tag at the point of the first alpha user* (even if
    alpha beta users get a discount or get it for free). I just read a REALLY
    interesting study about anchoring (which I think shows the problem that
    Wufoo and JotSpot had when transition from free beta to paid offering):

    *”Take a minute and answer this two-part question:*

    *1. Is the percentage of African nations in the United Nations higher or
    lower than 65?
    2. What is the percentage of African nations in the United Nations?

    *
    *This was one of the queries that Amos Tversky and Daniel Kahneman posed
    in their 1974 paper in Science called “Judgment Under Uncertainty:
    Heuristics and Biases.” It turns out that the answer you provide to the
    second question is heavily swayed by that first question. The average
    estimate for question two was above 45 percent. When question one was
    lowered from 65 percent to 10 percent, the average estimation of question
    two was dropped to 25 percent. ” Source
    (pdf)<http://sethgodin.typepad.com/files/26237737-fixed-to-flexible-the-ebook.pdf>
    *
    Your free beta anchors your perceived value at zero and it's a bitch to
    climb out of that hole.

    – *Had a premium individual offering on Day 1 (the first day of PUBLIC
    launch). * I still think a free beta is a fine idea– but it should be
    SMALL – really just a stage to prove that the software works and you don't
    need to go back to the drawing board. Friends/family and a few strangers
    (maybe 100-500 people?). Very strong expectation set during this period
    that the beta is temporarily free. I might even tell them a price (and
    suggest that, for their help, we'll give 'em a lifetime 50% discount or
    somesuch).
    – *Consider carefully what we want from free users. * We've done some (I
    think) clever things to get free users to spread the word. If your free
    users exist to build awareness, badger/encourage them to build awareness.
    We have a system where if people tweet about us and it results in a signup,
    we give them a few weeks of premium features. But it took is quite a while
    to ask the question, “What do we get out of free users?” Word of mouth, of
    course. But if a free version might get you 100 new users (98 of which are
    free) and a paid version might word of mouth to 5 new CUSTOMERS. It's hard
    to quantify the word of mouth value of free.

    I'm still unsure about pure “trialware” (try it for X days and then buy it
    or lose it)– for RescueTime at least. Our free users have been a boon to
    us in terms of providing us a rich/interesting dataset. And, because we are
    PR-friendly (our product generally gets reporters excited), I think the free
    version allows them to dig in and kick the tires easily. But for a lot of
    freemium products (37Signals' product line for example), I think a free
    offering is just a cost center and provides very little value to the
    company. Worse, it provides a psychology anchor that they have to overcome.
    But I think trialware is a good bet for most SaaS offerings. It's still
    something we might experiment with for a month to measure the results.

    Great (timely) post from PollEverywhere :
    http://blog.polleverywhere.com/should-we-even-o…

  • http://scottscheper.com/ Scott Scheper

    You know, I completely agree. It seems as if there's a lot of entrepreneurs that are afraid to make money online. Many are squeamish about being too overly upfront about making money. They don't want to offend the open-source champions that toot their horns on reddit and tech blog comments! At the end of the day, it's about putting bread on the table. And if you've got a product that does this, you sholdn't have to worry. Hope all is well, man!

  • http://www.vikramadhiman.com/ Vikrama Dhiman

    Great post!

    There are other aspects to freemium models:

    a. You spend energy and effort on free products.
    b. You always always live in fear that people will go for the free products junking your paid product.

    Both these dilute your attention and focus.

  • http://www.rescuetime.com webwright

    That's a good point, Vikram! It's unfortunately not too uncommon to get
    feedback from quitting users along the lines of “I love your product, but
    the free version seemed good enough”. It's not too fun as a founder to be
    trying to figure out exactly how crappy your free version has to be to
    entice people to jump on the paid version.

    My favorite freemium companies are the ones who aren't necessarily feature
    based. Good examples are DropBox and Flickr, who give you finite space with
    the free version… By the time you fill up that space, you're hooked!

  • http://www.nosnivelling.com daveschappell

    couldn't agree more — our biggest mistake at teachstreet was not launching revenue generating features earlier — since that date, we've been so much more focused, happy, and in touch with real customer needs. charging is the great clarifier of purpose

  • http://kirstenwinkler.com KirstenWinkler

    Excellent post. If you have a product that people really need, so if you offer value people will pay for it.
    Lowering prices or knocking them off completely is not the answer to everything. Just build a darn good product.

  • Healy_Jones

    My company (pixily) has a 60 day free trial, where the user gets to experience the full paid product. We have pretty decent free to paid conversion, but are still optimizing the marketing process. One of our advisers (ceo/founder of a publicly traded SaaS company) suggested early on that we give trial users the full experience for a limited time and try to get them hooked. We did experiment with a feature reduced free trial, but did not get as good of a conversion rate. So, I guess I'm suggesting that a feature rich trial period is working for us… but from my seat it's hard to know what would be the right “free” model for other companies.

  • http://www.rescuetime.com webwright

    Hi Kristen! I agree that the product is key and folks certainly tend to be
    a bit generous with free. That being said, there are some clever ways to
    use free to expand awareness about your product. The trick (which we're
    still trying to figure out) is making sure that your free customers bring
    you value and eventually upgrade to a paid product.

  • http://www.rescuetime.com webwright

    Hey Healy! I think that's smart experimenting with your free trial period.
    Does it take 15 days to get hooked? 60? 75? I know at least one other
    founder that had a lot of success with 60 days (it also helped his
    conversion– a 60 day free trial sounds a bit less risky than a 7 day free
    trial). We experimented with long trials and didn't find that they gave us
    a bump at all. To your point, this knowledge doesn't transfer very well
    from market to market and business to business. The rules that you're
    digging up and the same ones that we are.

    That said, you can't start digging/learning until you start experimenting
    with a paid offering!

  • http://sawickipedia.com/ todd sawicki

    ” Joe Kraus (founder of Excite and later Jotspot) and the fellas from Wufoo. Both had horrifying anecdotes about asking a bunch of free beta users to start paying for their software. The conversion rate was awful. When we first turned on our premium offering, we were struck by the same thing. We opened the floodgates for paying customers and found that almost none of our free users made the switch.”

    I've heard similar feedback from social gaming companies who are charging for virtual goods. Essentially all the users who are used to the site/game/goods being 100% free, assume it always will and don't adjust well to the change. To the new users who show up after the payment gateways are added paying is a part of the experience so they pay if they are inclined to pay. So don't kill yourself converting your existing users, but do kill yourself converting new visitors/users.

  • http://twitter.com/mmaunder Mark Maunder

    Tony, great post and a few interesting insights as always. I've chosen to charge my customers for a few reasons:

    1. I like recurring revenue. If you've ever done a cashflow plan with a recurring monthly revenue model you'll understand why.

    2. I don't like the idea of getting a few cents for a click and having someone else downstream earn a heck of a lot more from each customer – often on a recurring basis. I want that revenue for myself.

    3. I think the ads business is highly volatile in the current global economy and there's about a 20% chance it may completely collapse. I want to be immune from that apocalypse.

    4. If you're in the ads business, you are at the mercy of your upstream providers whims e.g. rev share changes, changes in the quality of ads you get as your own brand grows and changes, etc.

    5. You ABSOLUTELY MUST charge before you can find a product market fit. [Sean WTF are you smoking?] So once you do charge, you have an incredible platform to start experimenting with products that provide both growth and revenue and you can start incorporating features that increase both.

    6. Did I mention that I like recurring revenue?

  • http://caterpillarcowboy.com dlifson

    I disagree that a free product is nothing but a cost center, if you are creating a new market. These free users may not become paying customers, but as early adopters, they may be the trusted source you need to educate someone else as to the value of your new product, and that may lead to sales you otherwise would not have had.

    Long story short, word-of-mouth may be more valuable in new markets than existing markets, because the value proposition is less well understood.

  • http://caterpillarcowboy.com dlifson

    Agreed. As we experiment with different price points, we continually grandfather in our old users instead of trying to explain what we're doing or shoehorn their featureset vs. the new ones. So in fact, we have a few of our early $9/month users getting the same access as new users paying $250/month. All that matters is the next customer, not the last one.

  • MetaconomyCEO

    Great debate. I am also at this stage where we are about to enter a free Beta for our product. I have read many of the arguments and also think highly of the Sean Ellis approach. My dilemma is that we have a B2B offering and some of the Beta 'friendlies' are companies I would definitely not like to lose when we go to the pay model after Beta.
    I think the push towards Trialware is a the best combination for us because like all startups we have to get the case studies to convince the next round of customers we aim to acquire. The reference is king for us because our premium service is a 'Corporate' offering that requires some Big 5 style consulting alongside it for business process and change management analysis and re-engineering.
    Its a fine balance to get early revenue streaming and to get awareness at the same time without losing the customers when you ask for their credit cards.

  • MetaconomyCEO

    Great debate. I am also at this stage where we are about to enter a free Beta for our product. I have read many of the arguments and also think highly of the Sean Ellis approach. My dilemma is that we have a B2B offering and some of the Beta 'friendlies' are companies I would definitely not like to lose when we go to the pay model after Beta.
    I think the push towards Trialware is a the best combination for us because like all startups we have to get the case studies to convince the next round of customers we aim to acquire. The reference is king for us because our premium service is a 'Corporate' offering that requires some Big 5 style consulting alongside it for business process and change management analysis and re-engineering.
    Its a fine balance to get early revenue streaming and to get awareness at the same time without losing the customers when you ask for their credit cards.